Journal of Educational Technology
2008 Volume 5, Number 2
Table of Contents
Number of articles: 4
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Game Design & Development: Using Computer Games as Creative and Challenging Assignments
Cheryl Seals, Jacqueline Hundley & Lacey Strange Montgomery
This paper describes a game design and development course. The rationale for forming this class was to use student excitement with video games as an intrinsic motivation over traditional courses.... More
pp. 1-9
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Yokoi's Theory of Lateral Innovation: Applications for Learning Game Design
Scott J. Warren & Greg Jones
There are several major challenges for instructional designers seeking to design learning games. These include the lack of access, the cost of rapidly advancing/expensive technology tools that make... More
pp. 32-43
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Play, Games, and Attitude: Student and Teacher Perspectives of Educational Games
Gerri Mongillo
The main purpose of this qualitative study was to determine the influence of participation in educational games on cognition and attitudes of seventh-grade students. Student attitude towards... More
pp. 44-54
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The Overlapping Worlds View: Analvzing Identity Transformation in Real and Virtual Worlds and the Effects on Learning
Michael A. Evans & Feihong Wang
Of late, digital game-based learning has attracted game designers, researchers and educators alike. Immersion in the virtual 3D environment of a game may have positive effects on K-12 students'... More
pp. 55-63