Virtual Sports Teacher: A 3D Serious Game for Physical Education with Game Master Support
PROCEEDINGS
Viktor Wendel, Technische Universität Darmstadt Fachgebiet Multimedia Kommunikation, Germany ; Kliem Annika, Technische Universität Darmstadt Institut für Sportwissenschaft, Germany ; Stefan Göbel, Technische Universität Darmstadt Fachgebiet Multimedia Kommunikation, Germany ; Josef Wiemeyer, Technische Universität Darmstadt Institut für Sportwissenschaft, Germany ; Ralf Steinmetz, Technische Universität Darmstadt Fachgebiet Multimedia Kommunikation, Germany
EdMedia + Innovate Learning, in Lisbon, Portugal ISBN 978-1-880094-89-1 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
Recently, a need for new teaching models and a new role of the teacher has evolved. Serious Games offer a new concept for game-based learning. Using state-of-the-art 3D-technology, it is possible to create virtual environments in which students can practice what they learn in theory at school or at institutes of higher education. In the HMWK1-funded project “Serious Games für die Hochschule” (engl.: “Serious Games for Higher Education”), we create a Serious Game for university students who study to become a physical education teacher. In the game they can internalize the typical sport lesson procedure, learn how to treat pupils and teach different sport exercises. An instructor can adapt the game at runtime according to the player’s performance (Game Master). The Game Master is able to view important statistics, to modify the difficulty or to trigger events from inside the game. Thus, the instructor has a completely new control over the game.
Citation
Wendel, V., Annika, K., Göbel, S., Wiemeyer, J. & Steinmetz, R. (2011). Virtual Sports Teacher: A 3D Serious Game for Physical Education with Game Master Support. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2830-2839). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from https://www.learntechlib.org/primary/p/38263/.
© 2011 Association for the Advancement of Computing in Education (AACE)
Keywords
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