TileLand: A Microworld for Creating Mathematical Art
PROCEEDINGS
Jim Morey, Kamran Sedig, The University of Western Ontario, Canada
EdMedia + Innovate Learning, in Denver, Colorado, USA ISBN 978-1-880094-45-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
Many children find mathematics uninteresting and irrelevant, never appreciating its role in artistic endeavors. Computer-based interactive tools can help introduce children to the artistic aspects of mathematics. This paper presents TileLand, a multi-faceted constructionist microworld intended to engage children in the creation of mathematical art. TileLand employs the metaphor of a Magic Tile to introduce children to the world of regular polygons and colorful visual patterns and tilings. It integrates several types of pedagogical interactions: open-ended exploration, goal-directed game play, experiential and reflective thinking, and visual and linguistic information processing.
Citation
Morey, J. & Sedig, K. (2002). TileLand: A Microworld for Creating Mathematical Art. In P. Barker & S. Rebelsky (Eds.), Proceedings of ED-MEDIA 2002--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1778-1783). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 28, 2024 from https://www.learntechlib.org/primary/p/10195/.
© 2002 Association for the Advancement of Computing in Education (AACE)
Keywords
References
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EdMedia + Innovate Learning 2007 (Jun 25, 2007) pp. 978–985
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Macro-level characterization of mathematical cognitive tools
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